Finally, he begged his friend from the game for help. But he despaired at ever finding the key that could unlock the third piece from that mysterious black monolith. (The actual solution involves taking a blinking pattern shown by two tiny red dots and converting it first into binary and then into ASCII to get a six-button code.) The second piece Reyher had deciphered from a maddeningly cryptic "security question" hidden inside the game. He found the first piece by button mashing, which was a bit lucky. Reyher had already discovered the first two pieces of a mysterious three-piece, heart-shaped block that didn't appear in the game's official inventory. He received an disheartening reply: "Good luck with that. When game designer Trey Reyher reached out for help with the monolith puzzle driving him up the wall, he contacted a friend who had worked on Fez. Quando ho iniziato questa nuova esperienza nel mondo degli Angeli e ho apportato cambiamenti importanti nella mia vita, nella prima lettura di carte angeliche che mi è stata fatta è. Il primo Arcangelo di cui vorrei parlarvi è l’ Arcangelo Metatron e ora vi spiego il perchè. For the rest of the Fez-playing public, unlocking the secrets of the monolith became a project that took a concerted collaborative effort and nearly a full week of focused attention. L’Arcangelo Metatron: i messaggi le immagini e la preghiera. But those solvers had either stumbled onto the solution without knowing how they had done so, or else a source close to Fez developer Polytron had provided the answer. ![]() That's an achievement in itself, but until Wednesday, none of those players had actually been able to complete the game's most difficult puzzle, which involves a black monolith floating inside a hidden underground chamber.Īctually, that's not strictly true-a small handful of people had unlocked the monolith's secrets. Since then, only a few hundred have managed to complete enough of the game's challenges to reach the 200 percent (yes, 200 percent) completion threshold. Since its release last Friday, thousands of players have struggled to untangle the knotty thicket of puzzles hidden deep within Xbox 360 indie title Fez, the 2D-meets-3D puzzle platformer that drove us batty with its obscure stumpers. ![]() Photograph by Fez screengrab reader comments 76 with
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